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How to upgrade the game from a LAN multiplayer to online?

I am planning to make an online board game, which is turn based and uses dice. I can make it for LAN using Mirror from asset store, but how do I make it online, so that people can play it with friends from anywhere? The number of people as of now will be low, so I won't be needing dedicated servers; a server using the IP of one of the players will suffice. How do I do that? I am very new to unity and have made only 2 mobile games so far, so excuse me if I am missing basic information

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